PEGI, or the Pan-European Game Information ratings system, is now to be legally enforced in the United Kingdom, meaning that any retailer who sell titles that have ratings of PEGI 12, PEGI 16 or PEGI 18 to children below the labelled age limit may be prosecuted. This replaces the previous system of…
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I’ve written my last two articles about game design and how game magic works and a bunch of technical stuff like that, but it’s more than time to write about something else. A good fictional world is an incredibly fun thing to get lost in. It powers the realism of…
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Last week I wrote about magic in role playing games, but this week I’ll share my opinions about games in general and my goals for designing the VI play experience. The featured image contains a representation of a chess game from 1619, in which Gioachino Greco defeats an anonymous opponent…
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Last week I introduced this column and the tabletop role playing game I’m building, and in this column I’ll talk about my opinions on magic in role playing games. The game system is going to be called VI, pronounced however you feel like (I prefer “hex” because I’m a maverick)….
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Doom. I don’t put that in italics just to adhere with the End Gamers’ style guide; this game is amazing. In the first level you learn everything you need to know to play the game without annoying pop up messages, tutorial sequences, or NPCs breaking character by explaining the controls….
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